Unity

Feb. 2nd, 2014 11:05 am
tegyrius: (WWGS Aeon Trinity)
I just turned in my final drafts for the reboot of Aeon (formerly Trinity). Now you know who to blame for the new treatment of Mars, the outer solar system, Khantze Lu Ge, Australia, and the Legions.

A battle rages across the stars. You are the weapon.

Daytime

Dec. 29th, 2013 01:36 pm
tegyrius: (Ol' Velvet Nose)
So it's been a something something year.

Work continues apace. I have to accustom myself to the creeping speed and inefficiency of the world of local government. I have a couple of chunks of training coming up in the first quarter of 2014 that should get me ready to do most of the work I was actually hired to do. Let's hope there aren't any major disasters before then.

After months of delays and frustration, the basement project is finally complete. Five hacked IKEA Billys and a Benno are installed, giving us what's effectively 65 shelf-feet of "built-in" bookshelves in the basement. Most of the gaming, fiction, and reference books are moved in and clean-up is more-or-less done. Dining room has a new table and chairs, which [livejournal.com profile] elalyr and I procured last month as our graduation present to ourselves.

I'm done with my first freelance work since the clusterfuck that was Twilight: 2013. It's a drop in the inkwell compared to some stuff I've done but it was rewarding: 11,000 words for Onyx Path's Trinity Continuum reboot. Redlines are in and my developer is mostly pleased, so I'll have minimal work to do on finalizing them next month.

Currently getting ready for a couple of days with [livejournal.com profile] aureus_videre and [livejournal.com profile] furison. Typical last-minute game prep, this time for a semi-secret playtest of [REDACTED] [REDACTED]th Edition. Back to the plot mine.

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Tegyrius

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