Bad week. Not gonna talk about it here and now.
More important topic. Gnomes. What the fuck?
D&D gnomes, specifically. Why are they necessary? What role do they serve? What is supposed to be their unique schtick? 'cause as far as I can tell, they're basically comic relief for people who don't think halflings go far enough out on the "wacky jolly small people" axis.
Now, I have seen halflings played straight, and played downright unnerving (looking at you, Kulik). But that's rare in my experience. Gnomes... seem to have taken too many cues from their counterparts in World of Warcraft, what with the slapstick pranks and anime hair and woo-woo anachronistic tinkering. (Not being an old-school D&D player, I am uncertain if they were like that before WoW came on the scene.)
More important topic. Gnomes. What the fuck?
D&D gnomes, specifically. Why are they necessary? What role do they serve? What is supposed to be their unique schtick? 'cause as far as I can tell, they're basically comic relief for people who don't think halflings go far enough out on the "wacky jolly small people" axis.
Now, I have seen halflings played straight, and played downright unnerving (looking at you, Kulik). But that's rare in my experience. Gnomes... seem to have taken too many cues from their counterparts in World of Warcraft, what with the slapstick pranks and anime hair and woo-woo anachronistic tinkering. (Not being an old-school D&D player, I am uncertain if they were like that before WoW came on the scene.)