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The team rushes to Beech's side. After a quick examination, it's clear that the cuts look worse than they are. her equipment harness deflected the worst of the attack, and the homemade dazzle grenade is not looking very reliable.

Hearing a call for help from inside a nearby cargo container, the team advances carefully. Otter hotwires the lock and the doors swing open to reveal a shipyard worker who's been hiding here for four days, subsisting on things best not dwelt upon. Legs stands guard over him while the rest of the team checks the area. The search turns up a machine pistol, still clutched in its previous owner's severed hand, and the briefcase full of Cerian spice that Beech heard rumors of.

Feeling unreasonably fortunate, the crew escorts the laborer to safety and heads off to the meet with their patron. The MHI representative is stunned to hear what they faced - the evidence confirms fears of an imminent alien invasion! He hands over their payment without further questions, then turns and heads for his vehicle, pulling out his pocket communicator as he goes.

The crew looks at one another. "I think we need more shotguns," Legs observes.



[get paid:
+7 credits base pay
+3 credits danger pay
+1 quest rumor]

[secondary objective: retrieve package:
+2 credits]

[secondary objective: person of interest
+1 story point]

[battlefield finds:
invasion evidence, +1 credit]

[invasion check - this world is being invaded!]

[loot:
weapon > slug weapons > machine pistol]

[injury table for Beech:
spending a story point to roll twice and pick preferred result
equipment loss: dazzle grenade is damaged]

[no purchases/sales due to invasion]

[no campaign event due to invasion]

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Tegyrius

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